|By Business Wire||
|December 6, 2012 10:30 AM EST||
Rockstar Games, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), is proud to announce that Grand Theft Auto: Vice City 10th Anniversary Edition is now available for select iOS devices. The successor to the groundbreaking Grand Theft Auto III, Grand Theft Auto: Vice City turned the open-world series from a critically acclaimed bestseller into a cultural phenomenon.
Grand Theft Auto: Vice City 10th Anniversary Edition is now available for select iOS devices. (Photo: Business Wire)
"Grand Theft Auto: Vice City is everything we loved about the 80’s packed into a sprawling open world action game,” said Sam Houser, Founder of Rockstar Games. "We’re thrilled to let mobile and tablet players experience everything Vice City has to offer.”
Grand Theft Auto: Vice City 10th Anniversary Edition is an enhanced version of the award-winning original game, optimized for mobile and tablet devices with several new mobile-specific features including an intuitive, fully scalable and customizable user interface, new camera controls, upgraded textures, greater resolutions and increased draw distance.
The Grand Theft Auto: Vice City 10th Year Anniversary Edition App is available for $4.99, and can be purchased for iOS via the App Store on iPad, iPhone or iPod touch or at www.itunes.com/appstore/.
Grand Theft Auto: Vice City was originally released in October 2002 for the PlayStation® 2 computer entertainment system, just one year after its predecessor, Grand Theft Auto III, changed the gaming landscape forever with its combination of open-world freedom, humor and action in a living, breathing city. Grand Theft Auto: Vice City expanded upon the open world gameplay of Grand Theft Auto III, combined with nostalgia for the 1980s to create one of the true high points in the marriage of video games and mainstream pop culture, loved by hardcore gamers and casual players alike.
About Take-Two Interactive Software
Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, marketer and publisher of interactive entertainment for consumers around the globe. The Company develops and publishes products through its two wholly-owned labels Rockstar Games and 2K, which publishes its titles under the 2K Games, 2K Sports and 2K Play brands. Our products are designed for console systems, handheld gaming systems and personal computers, including smartphones and tablets, and are delivered through physical retail, digital download, online platforms and cloud streaming services. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at http://www.take2games.com.
iPhone, iPod, iPad and iTunes are trademarks or registered trademarks of Apple Inc.
"PlayStation" is a registered trademark of Sony Computer Entertainment Inc.
All trademarks and copyrights contained herein are the property of their respective holders.
Cautionary Note Regarding Forward-Looking Statements
The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as "anticipates," "believes," "estimates," "expects," "intends," "plans," "potential," "predicts," "projects," "seeks," "will," or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company's future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: our dependence on key management and product development personnel, our dependence on our Grand Theft Auto products and our ability to develop other hit titles for current generation platforms, the timely release and significant market acceptance of our games, the ability to maintain acceptable pricing levels on our games, our ability to raise capital if needed and risks associated with international operations. Other important factors and information are contained in the Company's Annual Report on Form 10-K for the fiscal year ended March 31, 2012, in the section entitled "Risk Factors," and the Company's other periodic filings with the SEC, which can be accessed at www.take2games.com. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.
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Microservices are a very exciting architectural approach that many organizations are looking to as a way to accelerate innovation. Microservices promise to allow teams to move away from monolithic "ball of mud" systems, but the reality is that, in the vast majority of organizations, different projects and technologies will continue to be developed at different speeds. How to handle the dependencies between these disparate systems with different iteration cycles? Consider the "canoncial problem" in this scenario: microservice A (releases daily) depends on a couple of additions to backend B (re...
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