Wearables Authors: Elizabeth White, Dana Gardner, Christopher Harrold, Pat Romanski, John Mertic

Related Topics: Wearables, Microservices Expo, Microsoft Cloud, IoT User Interface, Silverlight, Agile Computing

Wearables: Book Review

Book Review: iOS 6 Programming Cookbook

A massive cookbook with tons of recipes

This is a massive cookbook with tons of recipes. It covers a ton of material and it covers it in depth. Although this book is more of a reference than a cover to cover read, every time I use it to look something up I find myself getting sucked in and reading several chapters.

The author starts off with a really cool chapter called The Basics. It covers a ton of basics. Everything from packaging iOS apps for distribution to Objective-C language basics to loading data from bundles to using NSNotificationCenter to broadcast events.

The rest of the chapter's recipes topics are reflected in the titles of the chapters. I have listed them all below.

1. The Basics
2. Implementing Controllers and Views
3. Auto Layout and the Visual Format Language
4. Constructing and Using Table Views
5. Storyboards
6. Concurrency
7. Core Location and Maps
8. Implementing Gesture Recognizers
9. Networking, JSON, XML, and Twitter
10. Audio and Video
11. Address Book
12. Files and Folder Management
13. Camera and the Photo Library
14. Multitasking
15. Core Data
16. Dates, Calendars, and Events
17. Graphics and Animations
18. Core Motion
19. iCloud
20. Pass Kit

Each chapter begins with a short introduction to the topic that will be covered by the recipes, and each recipe has a Problem, Solution, and Discussion section.

Chapter 2 is my favorite chapter. It is 153 pages long and covers a ton of the controls and views in iOS 6. It is really nice to see a full example dedicated to each one of the controls.

So far I have used this book to figure out how to deploy my application to testers using the iPhone Configuration Utility, add maps and getting directions to my application, make use of the NSURLConnection, get started with Core Data, get static Json data out of the application's bundle, and make use of the address book, camera, and photo library.

The downloadable code is awesome. It is very well organized and is very usable. It all just runs, which is great. I have had a few books recently where that was not the case.

This book will stay by my side until the next version of it becomes available. I am constantly reaching for it. Any serious iOS 6 developer owes it to themselves to pick up a copy of this book.

For more book recommendations check out my .NET, iOS, and Java Architecture and Development Book Recommendations for 2013

iOS 6 Programming Cookbook

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Tad Anderson has been doing Software Architecture for 18 years and Enterprise Architecture for the past few.

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